“You could say most games are survival games, in that the point is not to die. ‘Open-world survival games’ will throw you into 3D randomly-generated (or infinite, ‘procedurally-generated’) world maps, and leave you to interact with your environment with the main aim being: to overcome Nature in its many forms…”
Settle down to the full article on Ade’s Press MEDIUM blog, featuring other trailers.
Where are video games headed, especially creative ‘sandbox’ ones? Are we reaching adequate simulations of real-life yet, but without the ‘grind’?